AI Insights · Timothy · April 2025
Top 5 Sandbox Games on iOS in Latin America: Q1 2025
Explore the performance trends of the top sandbox games on iOS in Latin America during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the performance of sandbox games on the iOS platform in Latin America showcased diverse trends across downloads, revenue, and active users. Here’s a closer look at how these top-performing apps fared.
Roblox from Roblox Corporation saw a significant decline in weekly revenue, starting at approximately $925K and ending the quarter around $34K. Weekly downloads also decreased from 300K to 159K. However, weekly active users remained relatively stable, fluctuating between 6.7M and 8M.
Block Craft 3D: Building Games by Wildlife Studios experienced modest weekly revenue, peaking at $1K in mid-March. Downloads remained consistent, ranging from 15K to 24K. Active users showed a slight decline from 77K to 64K over the quarter.
RealmCraft - Block Craft World by Tellurion Mobile did not generate revenue but maintained steady weekly downloads, ending the quarter at 12K. Active users saw a slight increase from 18K to 19K.
MultiCraft — Build and Mine! by MultiCraft Studio showed minimal revenue, with a peak of $48 in late February. Downloads varied between 5K and 11K, while active users decreased from 17K to 12K.
Melon: Sandbox from Payge Ltd exhibited steady revenue, reaching around $1.6K at the beginning of March. Downloads were volatile, starting at 7K and ending at 5K. Active users remained stable, hovering around 85K.
These insights were gathered from Sensor Tower, where more detailed analytics can be found. The data highlights the varying success and challenges faced by sandbox games in the competitive Latin American market.